Many ups and downs, but the next version is here.
Changelog
- Added Snowcap Model Power Key!
- Added Frozen Spirit, Brisk Spirit and Stone-Cold Spirit Domains.
- Added Imp Jewel system. Imp, a near-omnipresent entity, may lend empowering jewels to monsters who cry out for help. Whether they’re granted a jewel depends on the several battle factors, including a raw “merit” factor that applies to each individual monster.
- Added Power Key quest type.
- Added Dark Wish ability. This ability is used by monsters make a plea to Imp.
- Added Imp Trap item. Gives a chance to extract Imp augments from monsters.
- Hybrid state now reaches impetus sooner by better absorbing Antijam particles (turn 10 -> 9).
- Adjusted all monster’s health and Fossil Time ranges.
- View Domain effects by selecting Overview two times from within the Status menu.
- Refactored ranged effects to properly align with any monster using my DeadCenter™ aiming technology.
- Improved battle countdown timer readability by adding color stroke and adjusting position.
- Altered jitter when struck by an attack to reduce motion and flicker.
- Background color for areas is queued instead of being immediately applied when in battle.
- Status effects can now be affected by other status effects.
- Counterattacks can now be affected by status effects.
- Fixed a bug that could cause ability effects to be applied repeatedly on the same turn.
- Fixed a bug that would cause Domain effects to not apply for Perfect Memory.
- Fixed a bug that would prevent multiple enemies from flickering when hit at the same time.
- Fixed alignment issues for several UI elements in Android build.
- Fixed an issue that could cause certain achievements to not update in real time.
- Adjusted Altitude Shift to allow flight for a longer period of time.
- Polished several ability visual and sound effects and adjusted some palettes.
- Addressed an issue that caused miss text to show even if a multi-hit move partially hit a foe.
- Decreased effect animation duration from some enemy abilities.
- Changed message for target recovering from knockdown on the same turn.
- Add missing icon for ability confirmation prompt.
- Adjusted text color for internal dialogue.
- Adjusted volume on some sound effects.
- Updated descriptions for some abilities.
- Updated some application libraries.
- Small code improvements.